Build With Us:

The Ghost Trap

RJ: (Holding up a ghost trap) "Okay, so, who's ready to embark on a journey into the unpredictable world of ghost-trapping technology? Don't everyone volunteer at once."

Glitch: (Jumping up and down excitedly) "Oooh! Oooh! Pick me! Pick me! I'm ready to embark! I've got my proton pack, my ghost goggles, and my lucky rabbit's foot!"

Pandora: (Dryly) "Oh, joy. We're trusting our safety to a rabbit's foot and the guy who once tried to make toast in the bathtub."

RJ: (With a gentle but firm tone) "Okay, team, while I appreciate the enthusiasm, let's try to stay focused. We've got a lot of information to cover, and I want to make sure we present a united front.
 

The Details

Okay, folks, listen up. It's time to talk about the Build With Me run, and how we're going to tackle this ghost-trapping extravaganza.

Now, as you know, we're breaking this build down into four manageable chunks:

  • Trap Rolling Base: The Rolling foundation of our spectral snare.
  • Trap Chassis: The outer casing that'll Help in operation on the Trap Cartridge.
  • Ejection & Control Unit (E.C.U): The Central Hub of the chaises which helps interact with the cartridge.
  • Equipment Plates: Helps hold the different equipment need to contain the capture field.
  • Trap Cartridge: The heart of the operation, where all the ecto-containment magic happens.
  • Optional Accessory: Your last stop items to really complete your Ghost trap.

Here's the deal: we'll be building one Section and one part at a time, and payment for that part is due upon completion. That means no down payments, no money upfront. You pay only once the part is done, fair and square.

Now, here's the thing, folks. The reason we're doing this pay-as-you-go thing isn't just because we're sticklers for instant gratification. It's all about keeping the momentum going. Think of it like a ghost-powered perpetual motion machine. Your payment for one part helps fund the production of the next part in line. It's a beautiful cycle of ecto-containment and economic efficiency. Plus, it keeps Glitch from spending all our funds on those questionable 'scientific' experiments of his. Trust me, you don't want to know what happened the last time he got his hands on a shipment of positronic capacitors and a jar of pickled onions.

Now, you've got two options once that part is ready to roll:

  • Ship it Out: We can send that bad boy straight to your doorstep, ready for action. Just keep in mind there will be a shipping cost involved.
  • Hold it Steady: If you're planning on building multiple parts, we can hold onto them until you've got a whole batch ready to ship. That way, you can save on shipping costs and have a ghost-trapping party when that box of goodies arrives.

Sound good? Any questions? Just remember, folks, this is a no-pressure situation. Build at your own pace, have some fun, and don't be afraid to ask for help if you get stuck. After all, we're in this together. Now, let's get building!

Okay, let's talk time frame. Now, I don't have a hard and fast deadline for this Build With Me run. We're not exactly defusing a time bomb here, though knowing Glitch, there's always a chance things could get a bit... explosive.

But here's the deal: there are a limited number of spots on this signup sheet. Why? Because we want to keep things moving and grooving. We don't want this build to drag on longer than a "Fast and Furious" marathon.

Plus, we've got other irons in the fire, folks. We'll be making extra parts for the website, uploading those bad boys as we go. And guess what? There's a second run coming as soon as this one wraps up. So if you miss out this time, don't worry, you'll have another chance to join the ghost-trapping fun.

Now, I know what you're thinking: "RJ, how can I possibly decide without a deadline?" Well, that's where your gut feeling comes in. If you're itching to build a ghost trap and join the Freeky Geeky crew on this wild ride, then don't hesitate. Sign up, grab your tools, and let's get this show on the road.

But if you're the type who needs a deadline to get motivated, well, maybe this isn't the build for you. Or maybe it is. Maybe this is your chance to break free from the shackles of deadlines and embrace the unpredictable flow of creativity. Who knows, maybe you'll even surprise yourself.

Either way, the choice is yours. Just remember, folks, this is a chance to be part of something special, to build something awesome, and to learn a thing or two about wrangling those pesky poltergeists. So what are you waiting for? Let's get building!

Oh, and one more thing before I forget. Everyone who signs up for the run gets a 15% discount on all the parts. Not a huge deal, I know, but hey, every little bit helps,

The Larger Picture:

Okay, folks, let's get down to brass tacks. This Build With Us run is all about the metal—no electronics, We're talking pure, unadulterated, high-quality metal fabrication. Think of it as a sculptor's dream, except instead of chiseling marble, you'll be assembling a masterpiece of ghost-trapping technology.

Now, I know what you're thinking: "But RJ, what about the lights? The sounds? The spooky glow that makes a ghost trap a ghost trap?" Well, hold your horses. We're metal fabricators, not electricians. We'll leave the wiring and circuitry to the Sparky's of the world. This is about celebrating the beauty of metal, the satisfying click of a perfectly fitted joint, the thrill of seeing a complex machine take shape in your own hands.

Now, I know what you're thinking: "A ghost trap's not a ghost trap without those iconic details." And you're right! That's why we'll be offering stickers and knobs as optional accessories, so you can add those finishing touches and complete your masterpiece. Because let's face it, a ghost trap just isn't the same without that official-looking warning label and those satisfyingly substantial knobs.
 

Section 1: Trap Rolling Base

(Pending)

Section 2: The Trap Chassis

Okay, picture this: the Trap Chassis is like the backbone of the whole Ghost Trap operation. It's the sturdy skeleton that supports all the guts and glory – the ejection system, the cartridge, the works. Without a solid chassis, you've got a ghost-busting mess on your hands. Click here to see how this chassis forms the foundation for ghost-busting success.

Section 3: Equipment Plates

(Processing page...Allow me to elaborate, I'm probably overthinking this, but it'll be cool when it's done.)

Section 4: Ejection & Control Unit (E.C.U)

This is where we get down to the nitty-gritty of how this trap actually ejects a ghost. Forget fancy electronics, we're talking pure mechanical muscle – springs, pins, and some seriously clever engineering. Click here to see how this simple system ensures a quick and secure cartridge change-out.

Section 5: Trap Cartridge 

(Whistles) "This is it, folks, the heart and soul of the ghost trap. The engine of spectral containment, the vortex of vaporous vanquishment, the... well, you get the picture. It's the Trap Cartridge, and it's about to get real. Click here to dive in!"

Total Cost

Pending (To be updated when all sections above are done)

Section 6: Optional accessory

(Pending) Frozen Empire Trap Transportation Dock, Labels, knobs, Ghost Trap Belt holster.

Additional Resources:

Assembly Guide (will be made and released as parts finish)
 

Sign Up Sheet

And there you have it, folks! The complete rundown of our Ghost Trap Build With Us Run. We've covered the parts, the process, the payment, and even the potential pitfalls (looking at you, Glitch). So, what do you say? Are you ready to dive headfirst into the world of spectral containment and build your own piece of ghost-busting history?

If you're itching to get your hands dirty and unleash your inner maker, then don't hesitate! Click that shiny button below and sign up for the Ghost Trap Build With Me run. But be warned, spots are limited, so don't miss out on this chance to join the Freeky Geeky crew and build something truly awesome.

Just remember, no crossing the streams. Unless you want to end up like that time Glitch tried to make toast in the bathtub.  Just saying it wasn't pretty.

 

Build With Me Run: Ghost Trap Sign Up Sheet (Pending)

>>>>>>>::Important Note Below::<<<<<<<<

Now, here's the deal: we're limiting the sign-up list to 20 lucky souls for this first run. But don't worry, I'll be building 30 traps in total. "Why the extra?" you ask. Well, four of those bad boys are heading straight to the website, à la carte, just like all our other parts. Two are for yours truly (gotta have some traps for myself, right?). I've got some sweet mods planned down the line, and I need to make sure everything works flawlessly. Plus, you know, a guy's gotta have a personal display piece.

That leaves us with four extra traps. Now, these aren't just going to be given away, mind you. These are for spots in the first run, randomly selected from the waiting list. So, if you miss out on the initial sign-up, don't despair! Get your name on that waiting list, and you might just get lucky. 

Everyone always says getting their hands on my parts is like winning the lottery, well, we made it happen...

Honestly, we wanted to give a few extra lucky people who missed out a chance to snag a spot. Should anyone who gets picked not be ready, you can stay on the waiting list and a new name will be drawn.

Disclaimer:

RJ stands beside a workbench, holding a freshly-assembled ghost trap. Pandora hovers nearby, a tablet displaying legal text floating beside her. Glitch is attempting to juggle a soldering iron, a screwdriver, and a rubber chicken.

RJ: (Clears throat) "Alright, folks, before we unleash this ghost-trapping goodness upon the world, we need to cover a few important details. First things first, the legal mumbo jumbo."

Pandora: (Reading from the tablet) "Freeky Geeky is not responsible for any spectral infestations, poltergeist possessions, or ectoplasmic explosions resulting from the use of this ghost trap. Build and operate at your own risk."

Glitch: (Drops the soldering iron, narrowly avoiding a fiery disaster) "Ooh! Ooh! Can we add a disclaimer about not feeding the ghosts after midnight? Or crossing the streams? Or using the trap to capture your annoying little brother?"

RJ: (Sighs) "Glitch, focus. And no, we're not adding any of those disclaimers. Now, about those safety precautions..."

Pandora: (Scrolling through the tablet) "Safety goggles are recommended when operating power tools. Do not attempt to trap ghosts while under the influence of mind-altering substances. And for the love of all that is holy, do not try to cross the streams."

Glitch: (Juggling the screwdriver and rubber chicken with renewed enthusiasm) "But crossing the streams is so much fun! It's like a geeky fireworks show! Boom! Pow! Zap!"

RJ: (Pinches the bridge of his nose) "Glitch, please. Just... please. Now, where was I? Ah yes, a friendly reminder..."

Pandora: (Looks up from the tablet) "Building a ghost trap does not guarantee protection from spectral entities. In fact, it might just attract them. So, if you're planning on busting some ghosts, you might want to invest in a proton pack and a good pair of running shoes."

Glitch: (Glitch, fiddling with a loose spring he found on the floor, suddenly launches it across the workshop with a mischievous grin) "Ooh! Or we could make the trap spring-loaded! Like a giant mousetrap for ghosts! Boing! And then it could shoot confetti! And play spooky music! And maybe even bake a cake! Because who doesn't love cake, even ghosts?"(He pauses, tilting his head thoughtfully) "Although, maybe ghosts prefer ectoplasm-flavored cake. Hmm, we'll have to do some research on that...

RJ: (Shakes head) "This is going to be a long build..."

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